%general-entities; ]> $LastChangedBy$ $Date$ SDL-&sdl-version; SDL Introduction to SDL The Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multimedia software, such as games and emulators. Package Information Download (HTTP): Download (FTP): Download MD5 sum: &sdl-md5sum; Download size: &sdl-size; Estimated disk space required: &sdl-buildsize; Estimated build time: &sdl-time; Additional Downloads Required patch: SDL Dependencies Optional , , , , , , , DirectFB, SVGAlib, GNU Pth, and PicoGUI User Notes: Installation of SDL Install SDL by running the following commands: patch -Np1 -i ../SDL-&sdl-version;-gcc4-1.patch && ./configure --prefix=/usr --disable-debug && make Now, as the root user: make install && install -v -m755 -d /usr/share/doc/SDL-&sdl-version;/html && install -v -m644 docs/html/*.html /usr/share/doc/SDL-&sdl-version;/html Command Explanations --disable-debug: This switch configures SDL to build with aggressive optimizations. : This switch is required to build SDL with AAlib video support. Testing SDL It is advisable to test the installation of SDL using the included test programs. It is not required to install any of the resulting binaries to validate the installation. Issue the following commands to build the test programs: cd test && ./configure && make You'll need to manually run all the test programs. Configuring SDL Configuration Information Contents Installed Program Installed Libraries Installed Directories sdl-config libSDL*.{so,a} /usr/include/SDL and /usr/share/doc/SDL-&sdl-version; Short Descriptions sdl-config determines the compile and linker flags that should be used to compile and link programs that use libSDL. sdl-config libSDL*.{so,a} libraries provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D frame buffer across multiple platforms. libSDL*.{so,a}