source: multimedia/libdriv/sdl.xml@ 6ff67392

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Last change on this file since 6ff67392 was 3c9b5e9, checked in by Douglas R. Reno <renodr@…>, 4 weeks ago

Tag GTK+-3 and printing stack

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File size: 5.1 KB
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1<?xml version="1.0" encoding="UTF-8"?>
2<!DOCTYPE sect1 PUBLIC "-//OASIS//DTD DocBook XML V4.5//EN"
3 "http://www.oasis-open.org/docbook/xml/4.5/docbookx.dtd" [
4 <!ENTITY % general-entities SYSTEM "../../general.ent">
5 %general-entities;
6
7 <!ENTITY sdl-download-http "https://github.com/libsdl-org/sdl12-compat/archive/release-&sdl-version;/sdl12-compat-release-&sdl-version;.tar.gz">
8 <!ENTITY sdl-download-ftp " ">
9 <!ENTITY sdl-md5sum "04ed17494dad2131b37e0300f8af31ec">
10 <!ENTITY sdl-size "452 KB">
11 <!ENTITY sdl-buildsize "7.1 MB">
12 <!ENTITY sdl-time "less than 0.1 SBU">
13]>
14
15<sect1 id="sdl" xreflabel="sdl12-compat-&sdl-version;">
16 <?dbhtml filename="sdl.html"?>
17
18
19 <title>sdl12-compat-&sdl-version;</title>
20
21 <indexterm zone="sdl">
22 <primary sortas="a-SDL">SDL</primary>
23 </indexterm>
24
25 <sect2 role="package">
26 <title>Introduction to sdl12-compat</title>
27
28 <para>
29 The Simple DirectMedia Layer (<application>SDL</application>
30 for short) is a cross-platform library designed to make it easy to write
31 multimedia software, such as games and emulators. This code is a
32 compatibility layer; it provides a binary and source compatible API
33 for programs written against SDL 1.2, but it uses SDL 2.0 behind the scenes.
34 </para>
35
36 &lfs122_checked;
37
38 <bridgehead renderas="sect3">Package Information</bridgehead>
39 <itemizedlist spacing="compact">
40 <listitem>
41 <para>
42 Download (HTTP): <ulink url="&sdl-download-http;"/>
43 </para>
44 </listitem>
45 <listitem>
46 <para>
47 Download (FTP): <ulink url="&sdl-download-ftp;"/>
48 </para>
49 </listitem>
50 <listitem>
51 <para>
52 Download MD5 sum: &sdl-md5sum;
53 </para>
54 </listitem>
55 <listitem>
56 <para>
57 Download size: &sdl-size;
58 </para>
59 </listitem>
60 <listitem>
61 <para>
62 Estimated disk space required: &sdl-buildsize;
63 </para>
64 </listitem>
65 <listitem>
66 <para>
67 Estimated build time: &sdl-time;
68 </para>
69 </listitem>
70 </itemizedlist>
71
72 <bridgehead renderas="sect3">SDL Dependencies</bridgehead>
73
74 <bridgehead renderas="sect4">Required</bridgehead>
75 <para role="required">
76 <xref linkend="cmake"/>,
77 <xref linkend="glu"/>, and
78 <xref linkend="sdl2"/>
79 </para>
80 </sect2>
81
82 <sect2 role="installation">
83 <title>Installation of sdl12-compat</title>
84
85 <para>
86 Install <application>sdl12-compat</application> by running the
87 following commands:
88 </para>
89
90<screen><userinput>mkdir build &amp;&amp;
91cd build &amp;&amp;
92
93cmake -D CMAKE_INSTALL_PREFIX=/usr \
94 -D CMAKE_BUILD_TYPE=RELEASE \
95 .. &amp;&amp;
96make</userinput></screen>
97
98 <para>
99 Now, as the <systemitem class="username">root</systemitem> user:
100 </para>
101
102<screen role="root"><userinput>make install &amp;&amp;
103rm -vf /usr/lib/libSDLmain.a</userinput></screen>
104
105 </sect2>
106
107 <sect2 role="testing">
108 <title>Testing SDL</title>
109
110 <para>
111 If you wish, test the <application>sdlcompat</application> package
112 using the included test programs. It is not required to install any of
113 the resulting binaries to validate the installation.
114 </para>
115
116 <para>
117 You'll need to manually run all the test programs (they are listed in
118 the <filename>README</filename> file in this directory). Many of them
119 will need to be manually killed, and you'll need to turn your speakers
120 on with the volume at a suitable level.
121 </para>
122
123 </sect2>
124
125 <sect2 role="content">
126 <title>Contents</title>
127
128 <segmentedlist>
129 <segtitle>Installed Program</segtitle>
130 <segtitle>Installed Libraries</segtitle>
131 <segtitle>Installed Directories</segtitle>
132
133 <seglistitem>
134 <seg>sdl-config</seg>
135 <seg>libSDL.so</seg>
136 <seg>/usr/include/SDL</seg>
137 </seglistitem>
138 </segmentedlist>
139
140 <variablelist>
141 <bridgehead renderas="sect3">Short Descriptions</bridgehead>
142 <?dbfo list-presentation="list"?>
143 <?dbhtml list-presentation="table"?>
144
145 <varlistentry id="sdl-config">
146 <term><command>sdl-config</command></term>
147 <listitem>
148 <para>
149 determines the compile and linker flags that should be used to
150 compile and link programs that use
151 <filename class="libraryfile">libSDL</filename>
152 </para>
153 <indexterm zone="sdl sdl-config">
154 <primary sortas="b-sdl-config">sdl-config</primary>
155 </indexterm>
156 </listitem>
157 </varlistentry>
158
159 <varlistentry id="libsdl">
160 <term><filename class="libraryfile">libSDL.so</filename></term>
161 <listitem>
162 <para>
163 contains functions that provide compatibility links to SDL2
164 low level functions for audio,
165 keyboard, mouse, joystick, 3D hardware via OpenGL, and the
166 2D frame buffer across multiple platforms
167 </para>
168 <indexterm zone="sdl libsdl">
169 <primary sortas="c-libsdl">libSDL.so</primary>
170 </indexterm>
171 </listitem>
172 </varlistentry>
173
174 </variablelist>
175
176 </sect2>
177
178</sect1>
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