Opened 9 years ago

Closed 9 years ago

#6576 closed enhancement (fixed)

mesa-10.5.7

Reported by: Fernando de Oliveira Owned by: Fernando de Oliveira
Priority: normal Milestone: 7.8
Component: BOOK Version: SVN
Severity: normal Keywords:
Cc:

Description

ftp://ftp.freedesktop.org/pub/mesa/10.5.7/mesa-10.5.7.tar.xz

ftp://ftp.freedesktop.org/pub/mesa/10.5.7/mesa-10.5.7.tar.xz.sig

http://cgit.freedesktop.org/mesa/mesa/plain/docs/relnotes/10.5.7.html

The Mesa 3D Graphics Library
Mesa 10.5.7 Release Notes / June 07, 2015

Mesa 10.5.7 is a bug fix release which fixes bugs found since the 10.5.6
release.

SHA256 checksums

8f865ce497435fdf25d4e35f3b5551b2bcd5f9bc6570561183be82af20d18b82  mesa-10.5.7.tar.gz
04d06890cd69af8089d6ca76f40e46dcf9cacfe4a9788b32be620574d4638818  mesa-10.5.7.tar.xz

New features

None
Bug fixes

This list is likely incomplete.

   • Bug 89131 - [Bisected] Graphical corruption in Weston, shows old
     framebuffer pieces

Changes

Ben Widawsky (1):

   • i965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+)

Emil Velikov (4):

   • get-pick-list.sh: Require explicit "10.5" for nominating stable
     patches
   • cherry-ignore: add clover build fix not applicable for 10.5
   • Update version to 10.5.7

Ilia Mirkin (18):

   • nvc0/ir: set ftz when sources are floats, not just destinations
   • nv50/ir: guess that the constant offset is the starting slot of
     array
   • nvc0/ir: LOAD's can't be used for shader inputs
   • nvc0: a geometry shader can have up to 1024 vertices output
   • nv50/ir: avoid messing up arg1 of PFETCH
   • nv30: don't leak fragprog consts
   • nv30: avoid leaking render state and draw shaders
   • nv30: fix clip plane uploads and enable changes
   • nv30/draw: avoid leaving stale pointers in draw state
   • nv30/draw: draw expects constbuf size in bytes, not vec4 units
   • st/mesa: don't leak glsl_to_tgsi object on link failure
   • glsl: avoid leaking linked gl_shader when there's a late linker
     error
   • nv30/draw: fix indexed draws with swtnl path and a resource index
     buffer
   • nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM
   • nv30/draw: allocate vertex buffers in gart
   • nv30/draw: switch varying hookup logic to know about texcoords
   • nv30: falling back to draw path for edgeflag does no good
   • nv30: avoid doing extra work on clear and hitting unexpected states

Jason Ekstrand (1):

   • i965/fs: Fix implied_mrf_writes for scratch writes

Marek Olšák (1):

   • st/dri: fix postprocessing crash when there's no depth buffer

Change History (2)

comment:1 by Fernando de Oliveira, 9 years ago

Owner: changed from blfs-book@… to Fernando de Oliveira
Status: newassigned

comment:2 by Fernando de Oliveira, 9 years ago

Resolution: fixed
Status: assignedclosed

Fixed at r16097.

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