| 2 | |
| 3 | |
| 4 | {{{ |
| 5 | |
| 6 | Changes in GEGL 0.3.10 |
| 7 | ⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺ |
| 8 | • buffer: |
| 9 | • stop caching tiles in a singly-linked list; use a hash table only |
| 10 | • adjust box filtering threshold of linear/cubic samplers |
| 11 | • add const qualifier to input rect parameter of |
| 12 | gegl_tile_backend_set_extent() |
| 13 | • don't acquire tile storage lock in NN sampler when not using |
| 14 | multithreading |
| 15 | • operations: |
| 16 | • rgbe-load: add image/x-hdr mimetype |
| 17 | • map-relative: sample from the pixel centers for integer vectors |
| 18 | • warp: fix and rework the operation, now matches more closely the |
| 19 | iWarp behaviour |
| 20 | • color-reduction: add arithmetic dithers; inline for loop for each |
| 21 | different method |
| 22 | • bin: speed up some commands by not intializing opencl |
| 23 | • json: make bundleable |
| 24 | • translations: German, Greek, Italian, Occiatan, Polish, Portuguese, |
| 25 | Russian, Serbian, Slovenian, Spanish updated |
| 26 | |
| 27 | Contributions from: |
| 28 | |
| 29 | Simon Budig, Marco Ciampa, Piotr Drąg, Ell, Øyvind Kolås, Roman Lebedev, |
| 30 | Daniel Mustieles, Michael Natterer, Jehan Pagès, Martin Pelikán, |
| 31 | Yolanda Álvarez Pérez, Alexandre Prokoudine, Tiago Santos, Dimitris Spingos, |
| 32 | Martin Srebotnjak, Cédric Valmary, Милош Поповић. |
| 33 | |
| 34 | }}} |