Opened 8 years ago
Closed 8 years ago
#11175 closed enhancement (fixed)
mesa-18.2.2
| Reported by: | Bruce Dubbs | Owned by: | Douglas R. Reno |
|---|---|---|---|
| Priority: | normal | Milestone: | 8.4 |
| Component: | BOOK | Version: | SVN |
| Severity: | medium | Keywords: | |
| Cc: |
Description
New point version.
Change History (3)
comment:1 by , 8 years ago
| Owner: | changed from to |
|---|---|
| Status: | new → assigned |
comment:2 by , 8 years ago
| Summary: | mesa-18.2.1 → mesa-18.2.2 |
|---|
Now version 18.2.2 (as of today)
18.2.1:
New features
None
Bug fixes
Bug 103241 - Anv crashes when using 64-bit vertex inputs
Bug 107280 - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4
Bug 107772 - Mesa preprocessor matches if(def)s & endifs incorrectly
Bug 107779 - Access violation with some games
Bug 107810 - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' function under windows
Bug 107832 - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts with mesa
Bug 107843 - 32bit Mesa build failes with meson.
Bug 107879 - crash happens when link program
Bug 107891 - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs in menu
Changes
Andres Gomez (3):
docs: add sha256 checksums for 18.2.0
Revert "Revert "glsl: skip stringification in preprocessor if in unreachable branch""
cherry-ignore: i965/tools: 32bit compilation with meson
Andrii Simiklit (4):
apple/glx/log: added missing va_end() after va_copy()
mesa/util: don't use the same 'va_list' instance twice
mesa/util: don't ignore NULL returned from 'malloc'
mesa/util: add missing va_end() after va_copy()
Bas Nieuwenhuizen (5):
radv: Support v3 of VK_EXT_vertex_attribute_divisor.
radv: Set the user SGPR MSB for Vega.
radv: Only allow 16 user SGPRs for compute on GFX9+.
radv: Use build ID if available for cache UUID.
radv: Fix driver UUID SHA1 init.
Christopher Egert (1):
radeon: fix ColorMask
Dave Airlie (1):
virgl: don't send a shader create with no data. (v2)
Dylan Baker (1):
meson: Print a message about why a libdrm version was selected
Eric Anholt (2):
v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha.
v3d: Fix setup of the VCM cache size.
Erik Faye-Lund (2):
winsys/virgl: avoid unintended behavior
virgl: adjust strides when mapping temp-resources
Fritz Koenig (2):
mesa: Additional FlipY applications
mesa: FramebufferParameteri parameter checking
Gert Wollny (2):
winsys/virgl: correct resource and handle allocation (v2)
mesa/texture: Also check for LA texture when querying intensity component size
Ian Romanick (1):
i965/fs: Don't propagate conditional modifiers from integer compares to adds
Jason Ekstrand (11):
anv/pipeline: Only consider double elements which actually exist
i965: Workaround the gen9 hw astc5x5 sampler bug
anv: Re-emit vertex buffers when the pipeline changes
anv: Disable the vertex cache when tessellating on SKL GT4
anv: Clamp scissors to the framebuffer boundary
vulkan: Update the XML and headers to 1.1.84
anv: Support v3 of VK_EXT_vertex_attribute_divisor
anv/query: Write both dwords in emit_zero_queries
nir: Add a small pass to rematerialize derefs per-block
nir/loop_unroll: Re-materialize derefs in use blocks before unrolling
nir/opt_if: Re-materialize derefs in use blocks before peeling loops
Josh Pieper (1):
st/mesa: Validate the result of pipe_transfer_map in make_texture (v2)
Juan A. Suarez Romero (2):
cherry-ignore: radv: fix descriptor pool allocation size
Update version to 18.2.1
Kenneth Feng (1):
amd: Add Picasso device id
Marek Olšák (5):
radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI
winsys/radeon: fix CMASK fast clear for NPOT textures with mipmapping on SI/CI
r600: fix HTILE for NPOT textures with mipmapping
radeonsi: fix printing a BO list into ddebug reports
ac: revert new LLVM 7.0 behavior for fdiv
Mathias Fröhlich (1):
tnl: Fix green gun regression in xonotic.
Mauro Rossi (3):
android: broadcom/genxml: fix collision with intel/genxml header-gen macro
android: broadcom/cle: add gallium include path
android: broadcom/cle: export the broadcom top level path headers
Michel Dänzer (1):
loader/dri3: Only wait for back buffer fences in dri3_get_buffer
Pierre Moreau (1):
nvir: Always split 64-bit IMAD/IMUL operations
Samuel Pitoiset (7):
radv: fix function names for VK_EXT_conditional_rendering
radv: fix VK_EXT_conditional_rendering visibility
radv: bump the maximum number of arguments to 64
radv: handle loc->indirect correctly for the first descriptor
radv: fix GPU hangs with 32-bit indirect descriptors
radv: fix flushing indirect descriptors
radv: fix setting global locations for indirect descriptors
Sergii Romantsov (3):
intel: compiler option msse2 and mstackrealign
i965/tools: 32bit compilation with meson
mesa/meson: 32bit xmlconfig linkage
Timothy Arceri (2):
glsl: fixer lexer for unreachable defines
Revert "radeonsi: avoid syncing the driver thread in si_fence_finish"
18.2.2:
New features
None
Bug fixes
Bug 104602 - [apitrace] Graphical artifacts in Civilization VI on RX Vega
Bug 104926 - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not supported
Bug 107276 - radv: OpBitfieldUExtract returns incorrect result when count is zero
Bug 107786 - [DXVK] MSAA reflections are broken in GTA V
Bug 108024 - [Debian Stretch]Fail to build because "xcb_randr_lease_t"
Changes
Alex Deucher (1):
pci_ids: add new polaris pci id
Andres Rodriguez (1):
radv: only emit ZPASS_DONE for timestamp queries on gfx queues
Axel Davy (3):
st/nine: Clamp RCP when 0*inf!=0
st/nine: Avoid redundant SetCursorPos calls
st/nine: Increase maximum number of temp registers
Dylan Baker (1):
meson: Don't compile pipe loader with dri support when not using dri
Eric Anholt (1):
vc4: Fix sin(0.0) and cos(0.0) accuracy to fix SDL rendering rotation.
Eric Engestrom (1):
vulkan/wsi/display: check if wsi_swapchain_init() succeeded
Jason Ekstrand (1):
anv,radv: Implement vkAcquireNextImage2
Juan A. Suarez Romero (2):
docs: add sha256 checksums for 18.2.1
Update version to 18.2.2
Leo Liu (1):
radeon/uvd: use bitstream coded number for symbols of Huffman tables
Marek Olšák (2):
glsl_to_tgsi: invert gl_SamplePosition.y for the default framebuffer
radeonsi: NaN should pass kill_if
Maxime (1):
vulkan: Disable randr lease for libxcb < 1.13
Michal Srb (1):
st/dri: don't set queryDmaBufFormats/queryDmaBufModifiers if the driver does not implement it
Rhys Perry (2):
nvc0: Update counter reading shaders to new NVC0_CB_AUX_MP_INFO
nvc0: fix bindless multisampled images on Maxwell+
Samuel Iglesias Gonsálvez (1):
anv: Add support for protected memory properties on anv_GetPhysicalDeviceProperties2()
Samuel Pitoiset (1):
radv: use the resolve compute path if dest uses multiple layers
Stuart Young (1):
docs: Update FAQ with respect to s3tc support
Timothy Arceri (1):
radeonsi: add a workaround for bitfield_extract when count is 0
And with this update, we have support for the new AMD Polaris-series cards!
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Fetching everything that I know I'll get to in the next few days, per Bruce