Opened 4 years ago
Closed 4 years ago
#14511 closed enhancement (fixed)
mesa-20.3.3
Reported by: | Douglas R. Reno | Owned by: | Pierre Labastie |
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Priority: | normal | Milestone: | 10.1 |
Component: | BOOK | Version: | SVN |
Severity: | normal | Keywords: | |
Cc: |
Description ¶
New point version
Hi list, Along with mesa 21.0.0-rc1, mesa 20.3.3 is now available. Things are slowing down nicely, and no one system has too many fixes this release, just the way I like it when starting a new RC cycle. Cheers, Dylan shortlog ======== Andrii Simiklit (1): st/mesa: don't affect original st_CompressedTexSubImage parameters Bas Nieuwenhuizen (3): radv/winsys: Fix inequality for sparse buffer remapping. radv/winsys: Fix offset in range merging. radv: Add Android module info to linker script. Danylo Piliaiev (2): nir: account for point-coord origin when lowering it nir: fix missing nir_lower_pntc_ytransform.c in the makefile Dylan Baker (8): docs: Add sha256 sum for 20.3.2 .pick_status.json: Update to 9ef2c44ce682b7981bd7a68c65f338f1e33bb001 .pick_status.json: Update to b2d000513e4a9b06d3b073913741dae47a00526e .pick_status.json: Update to 96ceca33c1dd69a1feed13b0e19bfc38e6f7d979 .pick_status.json: Update to d9c8422c4168c7433f68b97065283ebf26631d56 .pick_status.json: Mark 52b6adfbfb51a3b1a54964cbcb2adb0299d1252b as backported docs: add release notes for 20.3.3 VERSION: bump to 20.3.3 Eric Anholt (4): gallium/draw: Fix intermittent failure to bind new geometry shaders. gallium/ntt: Fix emitting UBO declarations. gallium/ntt: Fix leak of the per-instr liveness information. mesa/st: Free the NIR builtins TGSI tokens after passing to the driver. Erik Faye-Lund (2): gallium/util: do not perform n^2 stencil blits zink: dot leak dummy_buffer Georg Lehmann (2): vulkan/device-select: fix vkGetInstanceProcAddr self-resolving vulkan/overlay: fix vkGetInstanceProcAddr self-resolving Ian Romanick (3): spir-v: Mark floating point comparisons exact Revert "nir: Replace an odd comparison involving fmin of -b2f" nir/algebraic: Fix broken NaN and -0.0 behavior Icecream95 (1): pan/mdg: Fix promoted uniform moves with 64-bit types James Park (1): util: Disable memstream for Apple builds Marek Olšák (2): st/mesa: don't do glCopyPixels via blit if depth bounds test is enabled util: add AMD CPU family enums and enable L3 cache pinning on Zen3 Marek Vasut (1): etnaviv: Fix rework ZSA into a derived state Pavel Asyutchenko (1): vulkan/overay: fix violation of VUID-VkDeviceCreateInfo-pNext-00373 Pierre-Eric Pelloux-Prayer (1): drirc: radeonsi workaround for CS:GO Rhys Perry (6): aco: fix incorrect address calculation for load_barycentric_at_sample ac/nir: use llvm.readcyclecounter for LLVM9+ nir/load_store_vectorize: don't ignore subgroup memory barriers aco: fix unreachable() for uniform 8/16-bit nir_op_mov from VGPR radv: add RADV_DEBUG=invariantgeom radv: set invariantgeom for Shadow of the Tomb Raider Samuel Pitoiset (4): nir: fix determining if an addition might overflow for phi sources radv: disable TC-compat HTILE in GENERAL for Detroit: Become Human aco: fix creating the dest vector when 16-bit vertex fetches are splitted radv/llvm,aco: always split typed vertex buffer loads on GFX6 and GFX10+ nia (1): util: Avoid pthread_setaffinity_np on NetBSD git tag: mesa-20.3.3
Change History (2)
comment:1 by , 4 years ago
Owner: | changed from | to
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Status: | new → assigned |
comment:2 by , 4 years ago
Resolution: | → fixed |
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Status: | assigned → closed |
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Fixed at r24115