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Mesa 10.6.7 Release Notes / September 10, 2015 Mesa 10.6.7 is a bug fix release which fixes bugs found since the 10.6.6 release. New features None Bug fixes This list is likely incomplete. • Bug 90751 - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.stencil_index8 fails Changes Dave Airlie (1): • mesa/teximage: use correct extension for accept stencil texture. Emil Velikov (3): • docs: add sha256 checksums for 10.6.6 • Revert "i965: Momentarily pretend to support ARB_texture_stencil8 for blits." • Update version to 10.6.7 Kenneth Graunke (1): • glsl: Handle attribute aliasing in attribute storage limit check.
|#6923||overcomebyevents||Amarok 2.9 (placeholder)|
Now at beta:
|#7147||overcomebyevents||gegl-0.3.0 (wait for gimp 2.10)|
SHA-1 d6b77996740bc885fd42f5c639c9d3fce6211855 gegl-0.3.0.tar.bz2
[Gegl-developer] GEGL-0.3.0 babl-0.1.12 From: Øyvind Kolås <pippin gimp org> To: gimp-developer <gimp-developer-list gnome org>, gegl-developer-list <gegl-developer-list gnome org> Subject: [Gegl-developer] GEGL-0.3.0 babl-0.1.12 Date: Wed, 3 Jun 2015 21:44:17 +0200 GEGL (Generic Graphics Library) is a graph based image processing framework. Changes in this release: • Improvements to thread safety and parallelism. • Lower overhead graph travesal due from rewrite of visitors • OpenCL support now enabled by default when detected. • Experimental multithreading, enable by setting GEGL_THREADS=<number of threads> in the environment. • Experimental mipmap rendering, which permits transparent rendering of previews on smaller sized versions, enable by setting GEGL_MIPMAP_RENDERING=true in the environment. • Website/documentation: split website in more pages, added op gallery and API browser. • Operations: • new operations: alien-map, antialias, apply-lens, bilateral-filter, bump.map, cartoon, channel-mixer, color-enhance, color-exchange, color-reduction, color-rotate, convolution-matrix, copy-buffer, cubism, deinterlace, diffraction-patterns, distance-transform, displace, edge, emboss, engrave, exposure, fractal-trace, high-pass, image-compare, illusion, invert-gamma, lens-flare, linear, linear-gradient, mosaic, motion-blur-circular, motion-blur-zoom, noise-cell noise-cie-lch, noise-hsv, noise-hurl, noise-pick, noise-rgb, noise-simplex, noise-spread, n-point deformation ops, oilify, panorama-projection, photocopy, plasma, radial-gradient, red-eye-removal, scale-size-keep-aspect, softglow, stretch-contrast, texturize-canvas, tile-glass, tile-seamless, tile-paper, tile, warp, whirl-pinch, wind, cache, cast-format, lcms-from-profile, npy-save, webp-load, webp-save, scale-ratio, scale-size, seamless-clone, sinus, supernova, value-propagate, video-degradation • reimplementation of gaussian-blur faster and more accurate • support for using URIs in image loaders • Buffer: • New default tile backend, doing disk writes in a separate thread. Have more fun =) /Øyvind Kolås