Opened 3 years ago
Closed 3 years ago
New point version
Mesa 18.3.3 is now available.
In this release we have:
A memory leak fix in the etnaviv driver, better NEON assembly code in vc4 and
couple of stability improvements to the radeonsi driver. Another memory leak
affecting all gallium drivers have also been addressed.
The time required to compile GLSL shaders with large amount of uniforms, such
as Godot, has been improved.
GLX and swrast have also seen some improvements.
On the Vulkan side, the ANV driver adjusted the number of images supported
for gen8 and earlier to 8, while for newer hardware it remains the same 64.
The RADV driver has seens a collection of stability improvements and fix for
the Vulkan version advertised in some corner cases.
To top it all up, the meson build system has seen a steady amount of fixes:
the DSO version for the VDPAU drivers is now included, ICC compatibility
patches, opencl handling and relaxed handling when building osmesa.
Andres Gomez (2):
bin/get-pick-list.sh: fix the oneline printing
bin/get-pick-list.sh: fix redirection in sh
Axel Davy (1):
st/nine: Immediately upload user provided textures
Bas Nieuwenhuizen (3):
radv: Only use 32 KiB per threadgroup on Stoney.
radv: Set partial_vs_wave for pipelines with just GS, not tess.
nir: Account for atomics in copy propagation.
Bruce Cherniak (1):
gallium/swr: Fix multi-context sync fence deadlock.
Carsten Haitzler (Rasterman) (2):
vc4: Use named parameters for the NEON inline asm.
vc4: Declare the cpu pointers as being modified in NEON asm.
Danylo Piliaiev (1):
glsl: Fix copying function's out to temp if dereferenced by array
Dave Airlie (3):
dri_interface: add put shm image2 (v2)
glx: add support for putimageshm2 path (v2)
gallium: use put image shm2 path (v2)
Dylan Baker (4):
meson: allow building dri driver without window system if osmesa is classic
meson: fix swr KNL build
meson: Fix compiler checks for SWR with ICC
meson: Add warnings and errors when using ICC
Emil Velikov (5):
docs: add sha256 checksums for 18.3.2
cherry-ignore: radv: Fix multiview depth clears
cherry-ignore: spirv: Handle arbitrary bit sizes for deref array indices
cherry-ignore: WARNING: Commit XXX lists invalid sha
docs: add release notes for 18.3.3
Eric Anholt (2):
vc4: Don't leak the GPU fd for renderonly usage.
vc4: Enable NEON asm on meson cross-builds.
Eric Engestrom (2):
configure: EGL requirements only apply if EGL is built
meson/vdpau: add missing soversion
Iago Toral Quiroga (1):
anv/device: fix maximum number of images supported
Jason Ekstrand (3):
anv/nir: Rework arguments to apply_pipeline_layout
anv: Only parse pImmutableSamplers if the descriptor has samplers
nir/xfb: Fix offset accounting for dvec3/4
Karol Herbst (2):
nv50/ir: disable tryCollapseChainedMULs in ConstantFolding for precise instructions
glsl/lower_output_reads: set invariant and precise flags on temporaries
Lionel Landwerlin (1):
anv: fix invalid binding table index computation
Marek Olšák (4):
radeonsi: also apply the GS hang workaround to draws without tessellation
radeonsi: fix a u_blitter crash after a shader with FBFETCH
radeonsi: fix rendering to tiny viewports where the viewport center is > 8K
st/mesa: purge framebuffers when unbinding a context
Niklas Haas (1):
radv: correctly use vulkan 1.0 by default
Pierre Moreau (1):
meson: Fix with_gallium_icd to with_opencl_icd
Rob Clark (1):
loader: fix the no-modifiers case
Samuel Pitoiset (1):
radv: clean up setting partial_es_wave for distributed tess on VI
Timothy Arceri (5):
ac/nir_to_llvm: fix interpolateAt* for arrays
ac/nir_to_llvm: fix clamp shadow reference for more hardware
radv/ac: fix some fp16 handling
glsl: use remap location when serialising uniform program resource data
glsl: Copy function out to temp if we don't directly ref a variable
Tomeu Vizoso (1):
etnaviv: Consolidate buffer references from framebuffers
Vinson Lee (1):
meson: Fix typo.
Fixed at revision 21075.
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