Opened 4 years ago
Closed 4 years ago
#13946 closed enhancement (fixed)
mesa-20.1.7
Reported by: | Douglas R. Reno | Owned by: | Bruce Dubbs |
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Priority: | normal | Milestone: | 10.1 |
Component: | BOOK | Version: | SVN |
Severity: | normal | Keywords: | |
Cc: |
Description
New point version
Hi everyone, I'd like to announce Mesa 20.1.6, the sixth bugfix release for the 20.1 branch. The next bugfix release is planned for 2 weeks from now, on 2020-09-02. Cheers, Eric --- Bas Nieuwenhuizen (6): radv: Do not consider layouts fast-clearable on compute queue. radv: When importing an image, redo the layout based on the metadata. radv: Use getter instead of setter to extract value. driconf: Support selection by Vulkan applicationName. radv: Override the uniform buffer offset alignment for World War Z. radv: Fix handling of attribs 16-31. Christian Gmeiner (1): etnaviv: completely turn off MSAA Daniel Schürmann (1): aco: execute branch instructions in WQM if necessary Danylo Piliaiev (3): st/mesa: Treat vertex outputs absent in outputMapping as zero in mesa_to_tgsi anv/nir: Unify inputs_read/outputs_written between geometry stages spirv: Only require bare types to match when copying variables Dave Airlie (2): llvmpipe: only read 0 for channels being read llvmpipe/cs: update compute counters not fragment shader. Eric Engestrom (9): docs/relnotes: add sha256 sums to 20.1.5 .pick_status.json: Update to a880f97d593a461bdcce27e526423a9b1d6834b4 .pick_status.json: Mark e03622e50fcebbcc32b2fd403b1a729c73cb49d5 as denominated pick-ui: specify git commands in "resolve cherry pick" message egl/entrypoint-check: split sort-check into a function egl/entrypoint-check: add check that GLVND and plain EGL have the same entrypoints driconf: fix force_gl_vendor description docs: add release notes for 20.1.6 VERSION: bump to release 20.1.6 Icenowy Zheng (1): panfrost: signal syncobj if nothing is going to be flushed Jason Ekstrand (2): anv: Advertise shaderIntegerFunctions2 spirv: Don't emit RMW for vector indexing in shared or global Karol Herbst (1): nv50/ir/nir: fix global_atomic_comp_swap Lionel Landwerlin (1): anv: fix incorrect realloc failure handling Marcin Ślusarz (1): intel/perf: fix performance counters availability after glFinish Marek Olšák (2): radeonsi: use correct wave size in gfx10_ngg_calculate_subgroup_info radeonsi: fix applying the NGG minimum vertex count requirement Nanley Chery (1): dri_util: Update internal_format to GL_RGB8 for MESA_FORMAT_B8G8R8X8_UNORM Rhys Perry (1): aco: set constant_data_offset correctly in the case of merged shaders Samuel Pitoiset (2): radv/gfx10: add missing initialization of registers radv: limit LATE_ALLOC_GS to prevent a GPU hang on GFX10 Tony Wasserka (1): nir/lower_idiv: Port recent LLVM fixes to emit_udiv git tag: mesa-20.1.6
Change History (4)
comment:1 by , 4 years ago
Owner: | changed from | to
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Status: | new → assigned |
comment:2 by , 4 years ago
Summary: | mesa-20.1.6 → mesa-20.1.7 |
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comment:3 by , 4 years ago
Mesa 20.1.7 Release Notes / 2020-09-02
- Road Redemption certain graphic effects rendered white color
- Intel Vulkan driver crash with alpha-to-coverage
- error: ‘static_assert’ was not declared in this scope
- vulkan/wsi/x11: deadlock with Xwayland when compositor holds multiple buffers
- [RADV/ACO] Death Stranding cause a GPU hung (ERROR Waiting for fences timed out!)
- lp_bld_init.c:172:7: error: implicit declaration of function ‘LLVMAddConstantPropagationPass’; did you mean ‘LLVMAddCorrelatedValuePropagationPass’? [-Werror=implicit-function-declaration]
- radv: blitting 3D images with linear filter
- <<MESA crashed>> Array Index Out of Range with Graphicsfuzz application
- Intel Vulkan driver assertion with small xfb buffer
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Now 20.1.7