Opened 3 years ago

Closed 3 years ago

#14448 closed enhancement (fixed)

mesa-20.3.2

Reported by: Bruce Dubbs Owned by: Bruce Dubbs
Priority: normal Milestone: 10.1
Component: BOOK Version: SVN
Severity: normal Keywords:
Cc:

Description

New point version.

Change History (3)

comment:1 by Bruce Dubbs, 3 years ago

Owner: changed from blfs-book to Bruce Dubbs
Status: newassigned

comment:2 by Bruce Dubbs, 3 years ago

Mesa 20.3.2 Release Notes / 2020-12-30

Mesa 20.3.2 is a bug fix release which fixes bugs found since the 20.3.1 release.

Mesa 20.3.2 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.

Mesa 20.3.2 implements the Vulkan 1.2 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.

Bug fixes

  • \`gl_FragColor' undeclared (AMDGPU) - tested stable Mesa 20.1 and latest git for 20.3 (Game/Wine/Proton)
  • Mesa considers the framebuffer with mixed 3D and 2D array attachments to be incomplete.
  • Multiple buffer definitions bound to single OpDecorate::Binding break SPIR-V module.
  • Intel driver segfaults on SPIR-V with OpArrayLength

comment:3 by Bruce Dubbs, 3 years ago

Resolution: fixed
Status: assignedclosed

Fixed at revision 24057.

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