Opened 3 years ago

Closed 3 years ago

#14492 closed enhancement (fixed)

glew-2.2.0

Reported by: Bruce Dubbs Owned by: Douglas R. Reno
Priority: normal Milestone: 10.1
Component: BOOK Version: SVN
Severity: normal Keywords:
Cc:

Description

New minor version.

Change History (3)

comment:1 by Douglas R. Reno, 3 years ago

Owner: changed from blfs-book to Douglas R. Reno
Status: newassigned

comment:2 by Douglas R. Reno, 3 years ago

    2.2.0 [03-15-20]
        Bug fixes:
            GL_EXT_semaphore constants
            Some const pointer fixups in OpenGL API
            Correction for GLEW_VERSION_4_5
            Windows build updates and fixes 
        New extensions:
            GL_AMD_framebuffer_multisample_advanced
            GL_AMD_gpu_shader_half_float_fetch
            GL_AMD_shader_image_load_store_lod
            GL_ARM_texture_unnormalized_coordinates
            GL_DMP_program_binary
            GL_DMP_shader_binary
            GL_EXT_EGL_image_external_wrap_modes
            GL_EXT_EGL_image_storage
            GL_EXT_EGL_sync
            GL_EXT_clip_control
            GL_EXT_depth_clamp
            GL_EXT_disjoint_timer_query
            GL_EXT_draw_transform_feedback
            GL_EXT_multiview_tessellation_geometry_shader
            GL_EXT_multiview_texture_multisample
            GL_EXT_multiview_timer_query
            GL_EXT_occlusion_query_boolean
            GL_EXT_primitive_bounding_box
            GL_EXT_protected_textures
            GL_EXT_robustness
            GL_EXT_shader_framebuffer_fetch_non_coherent
            GL_EXT_static_vertex_array
            GL_EXT_tessellation_point_size
            GL_EXT_tessellation_shader
            GL_EXT_texture_border_clamp
            GL_EXT_texture_buffer
            GL_EXT_texture_compression_s3tc_srgb
            GL_EXT_texture_format_sRGB_override
            GL_EXT_texture_mirror_clamp_to_edge
            GL_EXT_texture_query_lod
            GL_EXT_texture_shadow_lod
            GL_FJ_shader_binary_GCCSO
            GL_IMG_bindless_texture
            GL_IMG_framebuffer_downsample
            GL_IMG_multisampled_render_to_texture
            GL_IMG_program_binary
            GL_IMG_read_format
            GL_IMG_shader_binary
            GL_IMG_texture_compression_pvrtc
            GL_IMG_texture_compression_pvrtc2
            GL_IMG_texture_env_enhanced_fixed_function
            GL_IMG_texture_filter_cubic
            GL_INTEL_blackhole_render
            GL_INTEL_shader_integer_functions2
            GL_KHR_shader_subgroup
            GL_MESA_framebuffer_flip_y
            GL_MESA_program_binary_formats
            GL_MESA_tile_raster_order
            GL_NVX_gpu_multicast2
            GL_NVX_progress_fence
            GL_NV_compute_shader_derivatives
            GL_NV_conservative_raster_pre_snap
            GL_NV_conservative_raster_underestimation
            GL_NV_depth_nonlinear
            GL_NV_fragment_shader_barycentric
            GL_NV_memory_attachment
            GL_NV_mesh_shader
            GL_NV_query_resource_tag
            GL_NV_read_buffer
            GL_NV_read_buffer_front
            GL_NV_representative_fragment_test
            GL_NV_scissor_exclusive
            GL_NV_shader_subgroup_partitioned
            GL_NV_shader_texture_footprint
            GL_NV_shading_rate_image
            GL_NV_vdpau_interop2
            GL_OES_EGL_image
            GL_OES_EGL_image_external
            GL_OES_EGL_image_external_essl3
            GL_OES_blend_equation_separate
            GL_OES_blend_func_separate
            GL_OES_blend_subtract
            GL_OES_compressed_ETC1_RGB8_texture
            GL_OES_compressed_paletted_texture
            GL_OES_copy_image
            GL_OES_depth24
            GL_OES_depth32
            GL_OES_depth_texture
            GL_OES_depth_texture_cube_map
            GL_OES_draw_buffers_indexed
            GL_OES_draw_texture
            GL_OES_element_index_uint
            GL_OES_extended_matrix_palette
            GL_OES_fbo_render_mipmap
            GL_OES_fragment_precision_high
            GL_OES_framebuffer_object
            GL_OES_geometry_point_size
            GL_OES_geometry_shader
            GL_OES_get_program_binary
            GL_OES_gpu_shader5
            GL_OES_mapbuffer
            GL_OES_matrix_get
            GL_OES_matrix_palette
            GL_OES_packed_depth_stencil
            GL_OES_point_size_array
            GL_OES_point_sprite
            GL_OES_read_format
            GL_OES_required_internalformat
            GL_OES_rgb8_rgba8
            GL_OES_sample_shading
            GL_OES_sample_variables
            GL_OES_shader_image_atomic
            GL_OES_shader_io_blocks
            GL_OES_shader_multisample_interpolation
            GL_OES_single_precision
            GL_OES_standard_derivatives
            GL_OES_stencil1
            GL_OES_stencil4
            GL_OES_stencil8
            GL_OES_surfaceless_context
            GL_OES_tessellation_point_size
            GL_OES_tessellation_shader
            GL_OES_texture_3D
            GL_OES_texture_border_clamp
            GL_OES_texture_buffer
            GL_OES_texture_compression_astc
            GL_OES_texture_cube_map
            GL_OES_texture_cube_map_array
            GL_OES_texture_env_crossbar
            GL_OES_texture_mirrored_repeat
            GL_OES_texture_npot
            GL_OES_texture_stencil8
            GL_OES_texture_storage_multisample_2d_array
            GL_OES_texture_view
            GL_OES_vertex_array_object
            GL_OES_vertex_half_float
            GL_OES_vertex_type_10_10_10_2
            GL_QCOM_YUV_texture_gather
            GL_QCOM_shader_framebuffer_fetch_rate
            GL_QCOM_texture_foveated
            GL_QCOM_texture_foveated_subsampled_layout
            GL_VIV_shader_binary
            EGL_ANDROID_GLES_layers
            EGL_ANDROID_get_frame_timestamps
            EGL_ANDROID_get_native_client_buffer
            EGL_ARM_image_format
            EGL_EXT_bind_to_front
            EGL_EXT_client_sync
            EGL_EXT_compositor
            EGL_EXT_gl_colorspace_display_p3
            EGL_EXT_gl_colorspace_display_p3_linear
            EGL_EXT_gl_colorspace_display_p3_passthrough
            EGL_EXT_gl_colorspace_scrgb
            EGL_EXT_image_gl_colorspace
            EGL_EXT_image_implicit_sync_control
            EGL_EXT_surface_CTA861_3_metadata
            EGL_EXT_sync_reuse
            EGL_KHR_display_reference
            EGL_MESA_query_driver
            EGL_NV_context_priority_realtime
            EGL_NV_quadruple_buffer
            EGL_NV_stream_dma
            EGL_NV_stream_flush
            EGL_NV_stream_origin
            EGL_NV_triple_buffer
            EGL_WL_bind_wayland_display
            EGL_WL_create_wayland_buffer_from_image
            GLX_EXT_context_priority
            GLX_EXT_no_config_context
            GLX_NV_multigpu_context
            WGL_NV_multigpu_context 

comment:3 by Douglas R. Reno, 3 years ago

Resolution: fixed
Status: assignedclosed

Fixed at r24108

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