Opened 2 years ago

Closed 2 years ago

#15713 closed enhancement (fixed)

mesa-21.2.5

Reported by: Douglas R. Reno Owned by: pierre
Priority: normal Milestone: 11.1
Component: BOOK Version: git
Severity: normal Keywords:
Cc:

Description

New point version

Change History (3)

comment:1 by pierre, 2 years ago

Owner: changed from blfs-book to pierre
Status: newassigned

comment:2 by pierre, 2 years ago

Mesa 21.2.5 Release Notes / 2021-10-28


New features¶

    None

Bug fixes¶

    RADV: Resident Evil Village needs invariantgeom when NGG culling is enabled

    [radeonsi] Euro Truck Simulator 2: broken mimimap

    [regression][bisected] Launching Valheim OpenGL game leads to GPU Hang

    Android Meson build regression: hardware/system information apps crash on Raspberry Pi 4

    anv: dEQP-VK.graphicsfuzz.cov-multiple-one-iteration-loops-global-counter-write-matrices fails

Changes¶

Alyssa Rosenzweig (4):

    panfrost: Detect implementations support AFBC

    panfrost,panvk: Use dev->has_afbc instead of quirks

    panfrost: Fix gl_FragColor lowering

    panfrost: Add internal afbc_formats

Boris Brezillon (3):

    vulkan: Fix weak symbol emulation when compiling with MSVC

    vulkan: Set unused entrypoints to vk_entrypoint_stub when compiling with MSVC

    vulkan: Fix entrypoint generation when compiling for x86 with MSVC

Daniel Schürmann (1):

    driconf: set vk_x11_strict_image_count for Wolfenstein: Youngblood

Dylan Baker (7):

    docs: add sha256 sum for 21.2.4 release

    .pick_status.json: Update to 1c0eb7aa78bac4494dbff0c502a8c09e23a4c123

    .pick_status.json: Update to d43f89f17a8259c842016fa559fa33c1c6279105

    .pick_status.json: Update to be6d584de43966ee58bf1fcac156ebf8040081d1

    .pick_status.json: Update to 39f25945311e1385a54ddd17f71f9f6023d97256

    .pick_status.json: Update to dc74285d32df9c09eb896bc4571066402d32d10b

    .pick_status.json: Update to 16f838576cf29e26f1af198ac93a0fb3a3cfad8f

Emma Anholt (1):

    radeonsi: Fix leak of screen->perfcounters.

Ian Romanick (1):

    nir/loop_unroll: Always unroll loops that iterate at most once

Jan Beich (1):

    meson: disable -Werror=thread-safety on FreeBSD

Jason Ekstrand (2):

    i965: Emit a NULL surface for buffer textures with no buffer

    nir/algebraic: Lower fisfinite

Karol Herbst (1):

    spirv: Don’t add 0.5 to array indicies for OpImageSampleExplicitLod

Lionel Landwerlin (2):

    isl: only bump the min row pitch for display when not specified

    anv: fix push constant lowering with bindless shaders

Maniraj D (1):

    egl: set TSD as NULL after deinit

Marcin Ślusarz (2):

    iris: fix scratch address patching for TESS_EVAL stage

    intel: fix INTEL_DEBUG environment variable on 32-bit systems

Marek Olšák (2):

    mesa: fix crashes in the no_error path of glUniform

    st/mesa: don’t crash when draw indirect buffer has no storage

Mike Blumenkrantz (6):

    aux/pb: add a tolerance for reclaim failure

    aux/pb: more correctly check number of reclaims

    zink: fully zero surface creation struct

    zink: don’t break early when applying fb clears

    zink: fix gl_SampleMaskIn spirv generation

    nir/lower_samplers_as_deref: rewrite more image intrinsics

Mykhailo Skorokhodov (1):

    iris: Add missed tile flush flag

Nanley Chery (1):

    iris: Tile cache flush for depth before fast clear

Pierre-Eric Pelloux-Prayer (1):

    radeonsi: use viewport offset in quant_mode determination

Tapani Pälli (1):

    anv: use vk_object_zalloc for wsi fences created

Timur Kristóf (1):

    drirc: Apply radv_invariant_geom workaround to Resident Evil Village.

comment:3 by pierre, 2 years ago

Resolution: fixed
Status: assignedclosed
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