Opened 2 years ago
Closed 2 years ago
#17163 closed enhancement (fixed)
freeglut-3.4.0
Reported by: | Bruce Dubbs | Owned by: | pierre |
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Priority: | normal | Milestone: | 11.3 |
Component: | BOOK | Version: | git |
Severity: | normal | Keywords: | |
Cc: |
Description ¶
New minor version. Not an rc this time.
Change History (3)
comment:1 by , 2 years ago
Owner: | changed from | to
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Status: | new → assigned |
comment:2 by , 2 years ago
freeglut 3.4.0
Release date: 7 October 2022
- Add GLUT_ACTIVE_SUPER modifier, and corresponding GLUT_KEY_SUPER_L and GLUT_KEY_SUPER_R special keys. These map to Windows/Command keys.
- Fix RGB mode (GLUT_RGBA) colors on 8bpp displays on windows (construct default RGB332 palette).
- Fix indexed color context creation on X11 and windows (GLUT_INDEX).
Add missing colormap management functions for X11 and windows (glutSetColor, glutGetColor).
- Fix crash when calling glutTimerFuncUcall.
- Fix FreeBSD build by essentially disabling the joystick code for newer FreeBSD versions. It will eventually need to be replaced/fixed.
- Add fallbacks for the old GLX (<1.3) context creation API (glXChooseVisual/glXCreateContext), makes us compatible with IRIX 5.x and other old UNIX systems.
- Add fallbacks for OpenGL 1.0 (no vertex arrays/client state).
Use nanosleep instead of usleep on UNIX, which is more widely supported on old UNIX systems.
- Fix build on X11 if GL_SAMPLES is not defined.
- Fix overly strict context version checking on Android leading to context creation failure in some cases.
- Fix GLUT_CURSOR_INFO on windows, should be IDC_HAND, not IDC_HELP.
- Fix mismatched font declarations on X11.
- Add alternative simple ways to build freeglut with native tools only, without having to use cmake.
- Fix build on windows with cmake 3.0.0. Explicitly link with gdi32.
- Fix build on MSVC 2005.
- Fix build on MacOS X. Link with all the necessary X libraries.
- Fix build on SGI IRIX.
- Fix build on Android (mismatched function prototypes and missing glutCreateMenuUcall).
- Add support for the ninja multi-config generator.
- Removed spurious dependency on a C++ compiler. One of the demos was being compiled as C++ for no reason.
- Silence unnecessary warnings when VBOs or GLSL are not available.
- New demo programs: 3dview, keyboard, joystick.
- Documentation: added MacOS X build instructions.
- Made it possible to eventually support building freeglut as a single compilation unit, by avoiding name conflicts on static variables.
- Other minor fixes.
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Will try to update the graphical stack (and a few other packages that I know well)