#17335 closed enhancement (fixed)

SDL2-2.26.0

Reported by: Bruce Dubbs Owned by: Bruce Dubbs
Priority: normal Milestone: 11.3
Component: BOOK Version: git
Severity: normal Keywords:
Cc:

Description

New minor version.

Change History (3)

comment:1 by Bruce Dubbs, 17 months ago

Owner: changed from blfs-book to Bruce Dubbs
Status: newassigned

comment:2 by Bruce Dubbs, 17 months ago

SDL2 2.26.0

In addition to lots of bug fixes, here are the major changes in this release:

General:

  • Updated OpenGL headers to the latest API from The Khronos Group Inc.
  • Added SDL_GetWindowSizeInPixels() to get the window size in pixels, which may differ from the window coordinate size for windows with high-DPI support
  • Added simulated vsync synchronization for the software renderer
  • Added the mouse position to SDL_MouseWheelEvent
  • Added SDL_ResetHints() to reset all hints to their default values
  • Added SDL_GetJoystickGUIDInfo() to get device information encoded in a joystick GUID
  • Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360 to control whether the HIDAPI driver for XBox 360 controllers should be used
  • Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED to control whether the player LEDs should be lit to indicate which player is associated with an Xbox 360 controller
  • Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_WIRELESS to control whether the HIDAPI driver for XBox 360 wireless controllers should be used
  • Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE to control whether the HIDAPI driver for XBox One controllers should be used
  • Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED to control the brightness of the XBox One guide button LED
  • Added support for PS3 controllers to the HIDAPI driver, enabled by default on macOS, controlled by the SDL_HINT_JOYSTICK_HIDAPI_PS3 hint
  • Added support for Nintendo Wii controllers to the HIDAPI driver, not enabled by default, controlled by the SDL_HINT_JOYSTICK_HIDAPI_WII hint
  • Added the hint SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED to control whether the player LED should be lit on the Nintendo Wii controllers
  • Added the hint SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS to control whether Nintendo Switch Joy-Con controllers will be in vertical mode when using the HIDAPI driver
  • Added access to the individual left and right gyro sensors of the combined Joy-Cons controller
  • Added a microsecond timestamp to SDL_SensorEvent and SDL_ControllerSensorEvent, when the hardware provides that information
  • Added SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp() to retrieve the last sensor data with the associated microsecond timestamp
  • Added the hint SDL_HINT_HIDAPI_IGNORE_DEVICES to have the SDL HID API ignore specific devices
  • SDL_GetRevision() now includes more information about the SDL build, including the git commit hash if available

Windows:

  • Added the hint SDL_HINT_MOUSE_RELATIVE_SYSTEM_SCALE to control whether the system mouse acceleration curve is used for relative mouse motion

macOS:

  • Implemented vsync synchronization on macOS 12

Linux:

  • Added SDL_SetPrimarySelectionText(), SDL_GetPrimarySelectionText(), and SDL_HasPrimarySelectionText() to interact with the X11 primary selection clipboard
  • Added the hint SDL_HINT_VIDEO_WAYLAND_EMULATE_MOUSE_WARP to control whether mouse pointer warp emulation is enabled under Wayland

Android:

  • Enabled IME soft keyboard input
  • Added version checking to make sure the SDL Java and C code are compatible

comment:3 by Bruce Dubbs, 17 months ago

Resolution: fixed
Status: assignedclosed

Fixed at commits

0a807b6a0a Update to graphviz-7.0.2.
3cef615aef Update to mercurial-6.3.1.
296cbe28d1 Update to qpdf-11.2.0.
916bc1d14b Update to SDL2-2.26.0.
063c012b03 Update to libpng-1.6.39.
8ce663780e Update to newt-0.52.22.
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