#17968 closed enhancement (fixed)
mesa-23.0.3
Reported by: | Bruce Dubbs | Owned by: | Tim Tassonis |
---|---|---|---|
Priority: | normal | Milestone: | 12.0 |
Component: | BOOK | Version: | git |
Severity: | normal | Keywords: | |
Cc: |
Description ¶
New point version.
Change History (5)
comment:1 by , 2 years ago
comment:3 by , 2 years ago
Owner: | changed from | to
---|---|
Status: | new → assigned |
Bug fixes
- overlay layer: unable to launch titles on steam
- radv: possibly not setting state dirty bits correctly
- RADV: VRS attachment not working in specific scenario
- anv: zink ADL failures
- Vulkan loader \
vk_common_GetPhysicalDeviceFormatProperties
fails to sanitize properties bits. - Loading a model in PrusaSlicer 2.6.0-alpha5 crashes GNOME on radeonsi
Changes
Alyssa Rosenzweig (4):
- vulkan: Add common features2_to_features
- tu: Use vk_features2_to_features
- util/prim_convert: Don't set index_bounds_valid
- mesa/st: Only set seamless for GLES3
Andres Calderon Jaramillo (1):
- r600: Report multi-plane formats as unsupported
Bas Nieuwenhuizen (1):
- radv: Reserve space in framebuffer emission.
David (Ming Qiang) Wu (1):
- radeonsi/vcn: add an exception of field case for h264 decoding
Dylan Baker (3):
- docs: Add sha256 sum for 23.0.2
- .pick_status.json: Update to d6b30d42b05a93aa80c93c7fcc1782f9c59a6f1a
- .pick_status.json: Update to d99211b22c0b419e2ad414f2e09bfe43f656db4b
Jesse Natalie (3):
- dzn: Fix SRV barrier state on compute command lists
- dzn: Ensure pipeline variants are used for dynamic stencil masks
- dzn: Don't use write-combine memory for cache-coherent UMA
Juan A. Suarez Romero (1):
- v3d: set depth compare function correctly
Karol Herbst (1):
- rusticl/event: drop work item before updating status
Kenneth Graunke (1):
- intel/compiler: Use nir_dest_bit_size() for ballot bit size check
Lionel Landwerlin (3):
- anv: fixup streamout write barriers
- intel/fs: use nomask for setting cr0 for float controls
- vulkan/overlay: deal with unknown pNext structures
Luc Ma (1):
- meson: keep Mako version checking in accord with build msg
Mike Blumenkrantz (9):
- llvmpipe: fix LP_PERF=no_depth to ignore depth format
- aux/tc: flag late zs clears as partial clears
- zink: try to prune resources from barrier jit on fb unbind
- zink: free GPL input/output libs on context destroy to avoid leaking
- lavapipe: fix dynamic depth clamping
- lavapipe: set render_condition_enabled=false for vkCmdClearDepthStencilImage
- mesa/st/program: don't init xfb info if there are no outputs
- glthread: use id 0 for internal buffer objects
- lavapipe: don't double-inline ubo0
Patrick Lerda (3):
- egl: fix memory leak related to _eglRefreshDeviceList()
- r600: fix refcnt imbalance related to r600_set_vertex_buffers()
- r600: fix refcnt imbalance related to evergreen_set_shader_images()
Qiang Yu (3):
- ac/nir/ngg: fix gs culling vertex liveness check for odd vertices
- ac/nir/ngg: fix store shared alignment
- radeonsi: fix max scrach lds size calculation when ngg
Ruijing Dong (1):
- frontends/va: disable skip_frame_enable in vaapi interface.
Samuel Pitoiset (4):
- vulkan: ignore rasterizationSamples when the state is dynamic
- radv: try to keep HTILE compressed for READ_ONLY_OPTIMAL layout
- radv: fix VS prologs with GPL and static binding stride
- radv: re-emit the guardband state when related PSO are bound
SoroushIMG (1):
- zink: fix stale point sprite mode state
Timur Kristóf (4):
- ac/llvm: Cover runtime 0 in GFX10 gs_alloc_req workaround.
- radv/amdgpu: Fix mismatching return type of radv_amdgpu_cs_submit.
- radv/amdgpu: Only allow IB BOs on graphics and compute queues.
- radv/amdgpu: Use correct alignment when creating CS BOs.
Tomeu Vizoso (1):
- etnaviv: don't read too much from uniform arrays
xurui (1):
- zink: bs->dd.push_pool[1].pool should be freed
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Strange, mesa3d.org still hast 23.0.0 as newest release. Where do I see 23.0.3?