Opened 8 months ago

Closed 8 months ago

#18512 closed enhancement (fixed)

mesa-23.1.7

Reported by: Bruce Dubbs Owned by: Douglas R. Reno
Priority: normal Milestone: 12.1
Component: BOOK Version: git
Severity: normal Keywords:
Cc:

Description

New point version.

Change History (3)

comment:1 by Xi Ruoyao, 8 months ago

Mesa 23.1.7 is a bug fix release which fixes bugs found since the 23.1.6 release.

Mesa 23.1.7 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.

Mesa 23.1.7 implements the Vulkan 1.3 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.

Bug fixes

  • [Google][Rex][anv] GLES dEQP test fails in anv when run via ANGLE-on-Venus on ChromeOS ARCVM.
  • VAAPI on VCN: bad stream may crash whole gfx system
  • VAAPI: AMDGPU crash on RX 6900 XT on corrupted video
  • aco: Assertion when compiling CP2077 shader
  • anv: flakiness on tgl+ with samplemask handling
  • [RADV] Dead by Daylight memory leak (shader-related?) on 23.1.6
  • gpu hang on DG2 when running KHR-GLES31.core.texture_cube_map_array.image_op_tess*
  • KHR-GLES31.core.texture_cube_map_array.image_op_tessellation_evaluation_sh fail on GFX12+
  • radv: commit 81641b01555faa4dd1dfc7de2513ad8d63e77ab7 leaded to artifacts in Quake II RTX
  • [radv] Colors are distorted in Cyberpunk 2077 with ray tracing enabled
  • Forza Horizon 5 stuttering since mesa 23.1.4 / 9b008673 revert as a FIX
  • glCopyTexSubImage2D is very slow on Intel
  • [RADV] red and pink tinted shadows in Overwatch 2 on 7900 XTX

Changes

Alyssa Rosenzweig (1):

  • nir/passthrough_gs: Fix array size

Chia-I Wu (1):

  • ac/surface: limit RADEON_SURF_NO_TEXTURE to color surfaces

Corentin Noël (1):

  • virgl: Do not expose EXT_texture_mirror_clamp when using a GLES host

Daniel Schürmann (1):

  • nir/opt_move: fix handling of if-condition

David Heidelberg (1):

  • ci: disable Material Testers.x86_64_2020.04.08_13.38_frame799.rdc trace

David Rosca (1):

  • Revert "radeonsi/vcn: add an exception of field case for h264 decoding"

Dmitry Baryshkov (1):

  • tu: Pass real size of prime buffers to allocator

Emma Anholt (2):

  • freedreno/a3-5xx: Don't try to emit ISAM for SSBO loads.
  • disk_cache: Disable the "List" test for RO disk cache.

Eric Engestrom (22):

Faith Ekstrand (4):

  • nir: Fix nir_op_mov handling in nir_collect_src_uniforms
  • nir: Handle nir_op_mov properly in opt_shrink_vectors
  • nir: Don't handle nir_op_mov in get_undef_mask in opt_undef
  • nir: Fix metadata in nir_lower_is_helper_invocation

Friedrich Vock (2):

  • nir/load_store_vectorize: Handle intrinsics with constant base
  • radv/rt: Pre-initialize instance address

Georg Lehmann (1):

  • aco: fix u2f16 with 32bit input

Helen Koike (1):

  • ci/android: remove strace output from cuttlefish-runner.sh

Jordan Justen (2):

  • intel/dev: Use RPL-U name on RPL-U devices
  • intel/dev: Add more RPL PCI IDs

Karol Herbst (3):

  • rusticl/kernel: optimize nir between lowering io and explicit types
  • nv50: limit max code uploads to 0x8000
  • rusticl/memory: do not verify pitch for IMAGE1D_BUFFER

Kenneth Graunke (1):

  • iris: Check prog[] instead of uncompiled[] for BLORP state skipping

Leo Liu (1):

  • radeonsi/vcn: fix the incorrect dt_size

Lionel Landwerlin (5):

  • intel/compiler: disable per-sample interpolation modes with non-per-sample dispatch
  • intel/compiler: fix dynamic alpha-to-coverage handling
  • intel/fs: implement dynamic interpolation mode for dynamic persample shaders
  • anv: add missing ISL storage usage
  • intel/nir: rerun lower_tex if it lowers something

Marek Vasut (1):

  • etnaviv: Fully replicate back stencil config

Matt Turner (1):

  • Revert "intel/fs: only avoid SIMD32 if strictly inferior in throughput"

Mike Blumenkrantz (3):

  • vk/graphics: fix CWE handling with DS3
  • zink: wait on async fence during ctx program removal
  • zink: don't start multiple cache jobs for the same program

Paul Gofman (1):

  • driconf: add a workaround for Rainbow Six Extraction

Rhys Perry (5):

  • radv: disable 64-bit color attachments
  • radv: fix 128bpp comp-to-single clears
  • aco: fix p_bpermute_gfx6 with input at non-zero byte
  • aco/spill: skip p_branch in process_block
  • aco/spill: add all live-in to merge block spill candidates

Rohan Garg (3):

  • crocus: fix GFX_VERx10 macro
  • blorp: drop undefined macro
  • iris: migrate preemption streamwout wa to WA infra

Samuel Pitoiset (2):

  • Revert "radv/amdgpu: workaround a kernel bug when replacing sparse mappings"
  • Revert "radv/amdgpu: skip adding per VM BOs for sparse during CS BO list build"

Sviatoslav Peleshko (2):

  • dri: Use RGB internal formats for RGBX formats
  • intel/isl: Don't over-allocate CLEAR_COLOR size to use whole cache line

Tapani Pälli (1):

  • mesa: fix some TexParameter and SamplerParameter cases

Tatsuyuki Ishi (1):

  • radv/amdgpu: Do not pass in a BO handle when clearing PRT VA region.

Timothy Arceri (1):

  • util: add radeonsi workaround for Nowhere Patrol

Timur Kristóf (5):

  • ac/nir: Add done arg to ac_nir_export_position.
  • ac/nir: Slightly refactor how pos0 exports are added when missing.
  • ac/nir/ngg: Wait for attribute stores before VS/TES/GS pos0 export.
  • ac/nir/ngg: Refactor mesh shader primitive export.
  • ac/nir/ngg: Wait for attribute ring stores in mesh shaders.

antonino (3):

  • vulkan/wsi: add \vk_wsi_force_swapchain_to_current_extent driconf
  • drirc: enable \vk_wsi_force_swapchain_to_current_extent for "The Talos Principle"
  • drirc: enable \vk_wsi_force_swapchain_to_current_extent for "Serious Sam Fusion"

comment:2 by Douglas R. Reno, 8 months ago

Owner: changed from blfs-book to Douglas R. Reno
Status: newassigned

comment:3 by Douglas R. Reno, 8 months ago

Resolution: fixed
Status: assignedclosed
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