Opened 2 years ago
Closed 2 years ago
#18640 closed enhancement (fixed)
sdl12-compat-release-1.2.68
| Reported by: | Bruce Dubbs | Owned by: | Douglas R. Reno |
|---|---|---|---|
| Priority: | normal | Milestone: | 12.1 |
| Component: | BOOK | Version: | git |
| Severity: | normal | Keywords: | |
| Cc: |
Description
New point version.
Change History (3)
comment:1 by , 2 years ago
| Owner: | changed from to |
|---|---|
| Status: | new → assigned |
comment:2 by , 2 years ago
comment:3 by , 2 years ago
| Resolution: | → fixed |
|---|---|
| Status: | assigned → closed |
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What works now? Some apps and games that have started working since the last stable (1.2.64) release: Trine Mark of the Ninja Hyperspace Delivery Boy SDLmm C++ binding libsdl-perl Significant changes Corrected SDL_SetPalette's return value. (#294) Fixes to headers to help compiling apps against sdl12-compat (#297, #299, #302) Sync dr_mp3 with upstream. Fixes to SDL_LoadWAV_RW (#310, #311) Reworked screen surface implementation to work more like real SDL-1.2 (#306) Fixed blank screens in Mark of the Ninja and Trine (#313, #316) Fixes to mouse tracking in relative mode when scaling (#318) Add quirk to clamp video bitdepth (#321), which fixes Hyperspace Delivery Boy (#317).