Opened 3 months ago

Closed 3 months ago

#19183 closed enhancement (fixed)

mesa-23.3.4

Reported by: Bruce Dubbs Owned by: Douglas R. Reno
Priority: normal Milestone: 12.1
Component: BOOK Version: git
Severity: normal Keywords:
Cc:

Description

New point version.

Change History (3)

comment:1 by Xi Ruoyao, 3 months ago

Bug fixes

  • [AMDGPU RDNA3] Antialiasing is broken in Blender
  • Assassin's Creed Odyssey wrong colors on Arc A770
  • The Finals fails to launch with DX12 on Intel Arc unless "force_vk_vendor" is set to -1.
  • zink crashes on nvidia
  • radv: games render with garbage output on RX5600M through PRIME with DCC
  • radv: RGP reports for mesh shaders are confusing
  • d3d10umd: Build failure regression with MSVC during 23.3 development cycle
  • VA-API CI tests freeze
  • Radeon: YUYV DMA BUF eglCreateImageKHR fails

Changes

  • Alessandro Astone (1):
    • zink: Fix resizable BAR detection logic
  • Boris Brezillon (3):
    • panvk: Fix tracing
    • panvk: Fix access to unitialized panvk_pipeline_layout::num_sets field
    • panfrost: Clamp the render area to the damage region
  • Daniel Schürmann (1):
    • aco: give spiller more room to assign spilled SGPRs to VGPRs
  • Dave Airlie (2):
    • radv/video: refactor sq start/end code to avoid decode hangs.
    • radv: don't submit empty command buffers on encoder ring.
  • David Rosca (1):
    • radeonsi/vcn: Fix H264 slice header when encoding I frames
  • Eric Engestrom (7):
    • docs: add sha256sum for 23.3.3
    • .pick_status.json: Update to 68f5277887aae1cdc202f45ecd44df2c3c59ba7d
    • .pick_status.json: Update to 4fe5f06d400a7310ffc280761c27b036aec86646
    • .pick_status.json: Update to ff84aef116f9d0d13440fd13edf2ac0b69a8c132
    • .pick_status.json: Update to 6e4bb8253ed36f911a0a45dfecf89c237a8cd362
    • .pick_status.json: Update to d0a3bac163ca803eda03feb3afea80e516568caf
    • .pick_status.json: Update to eca4f0f632b1e3e6e24bd12ee5f00522eb7d0fdb
  • Friedrich Vock (4):
    • radv/rt: Add workaround to make leaves always active
    • radv: Fix shader replay allocation condition
    • nir: Make is_trivial_deref_cast public
    • nir: Handle casts in nir_opt_copy_prop_vars
  • Georg Lehmann (1):
    • aco: stop scheduling at p_logical_end
  • Hans-Kristian Arntzen (1):
    • wsi/x11: Add workaround for Detroit Become Human.
  • Ian Romanick (1):
    • intel/compiler: Track mue_compaction and mue_header_packing flags in brw_get_compiler_config_value
  • Jesse Natalie (1):
    • mesa: Consider mesa format in addition to internal format for mip/cube completeness

Karol Herbst (3):

  • rusticl/kernel: run opt/lower_memcpy later to fix a crash
  • nir: rework and fix rotate lowering
  • rusticl/kernel: check that local size on dispatch doesn't exceed limits
  • Konstantin Seurer (4):
    • ac/llvm: Enable helper invocations for quad OPs
    • lavapipe: Fix DGC vertex buffer handling
    • lavapipe: Mark vertex elements dirty if the stride changed
    • lavapipe: Report the correct preprocess buffer size
  • Lionel Landwerlin (4):
    • anv: fix disabled Wa_14017076903/18022508906
    • anv: hide vendor ID for The Finals
    • anv: fix pipeline executable properties with graphics libraries
    • anv: implement undocumented tile cache flush requirements
  • Lucas Stach (1):
    • etnaviv: disable 64bpp render/sampler formats
  • Matt Turner (4):
    • symbols-check: Add _GLOBAL_OFFSET_TABLE_
    • nir: Fix cast
    • util: Add DETECT_ARCH_HPPA macro
    • util/tests: Disable half-float NaN test on hppa/old-mips
  • Max R (1):
    • d3d10umd: Fix compilation
  • Mike Blumenkrantz (5):
    • lavapipe: fix devenv icd filename
    • zink: always force flushes when originating from api frontend
    • zink: ignore tc buffer replacement info
    • zink: fix buffer rebind early-out check
    • zink: fix separate shader patch variable location adjustment
  • Patrick Lerda (1):
    • glsl/nir: fix gl_nir_cross_validate_outputs_to_inputs() memory leak
  • Pavel Ondračka (1):
    • r300: fix reusing of color varying slots for generic ones
  • Pierre-Eric Pelloux-Prayer (2):
    • ac/surface: don't oversize surf_size
    • radeonsi: compute epitch when modifying surf_pitch
  • Rhys Perry (3):
    • radv: do nir_shader_gather_info after radv_nir_lower_rt_abi
    • nir/lower_non_uniform: set non_uniform=false when lowering is not needed
    • nir/lower_shader_calls: remove CF before nir_opt_if
  • Samuel Pitoiset (2):
    • radv: do not issue SQTT marker with DISPATCH_MESH_INDIRECT_MULTI
    • radv: fix indirect dispatches on the compute queue on GFX7
  • Sviatoslav Peleshko (1):
    • nir: Use alu source components count in nir_alu_srcs_negative_equal
  • Tapani Pälli (4):
    • anv: check for wa 16013994831 in emit_so_memcpy_end
    • iris: expand pre-hiz data cache flush to gfx >= 125
    • anv: expand pre-hiz data cache flush to gfx >= 125
    • iris: replace constant cache invalidate with hdc flush
  • Tatsuyuki Ishi (1):
    • radv: never set DISABLE_WR_CONFIRM for CP DMA clears and copies
  • Timur Kristóf (1):
    • radv: Correctly select SDMA support for PRIME blit.
  • Yiwei Zhang (4):
    • vulkan/wsi/wayland: fix returns and avoid leaks for failed swapchain
    • venus: fix pipeline layout lifetime
    • venus: fix pipeline derivatives
    • venus: fix to respect the final pipeline layout
  • Yonggang Luo (1):
    • compiler/spirv: The spirv shader is binary, should write in binary mode

comment:2 by Douglas R. Reno, 3 months ago

Owner: changed from blfs-book to Douglas R. Reno
Status: newassigned

comment:3 by Douglas R. Reno, 3 months ago

Resolution: fixed
Status: assignedclosed
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