Opened 3 months ago

Closed 3 months ago

#19226 closed enhancement (fixed)

Vulkan-Headers Vulkan-Loader 1.3.277

Reported by: Bruce Dubbs Owned by: Douglas R. Reno
Priority: normal Milestone: 12.1
Component: BOOK Version: git
Severity: normal Keywords:
Cc:

Description

New point version.

Change History (3)

comment:1 by Douglas R. Reno, 3 months ago

Owner: changed from blfs-book to Douglas R. Reno
Status: newassigned

comment:2 by Douglas R. Reno, 3 months ago

Vulkan-Headers

Update for Vulkan-Docs 1.3.277 

Since the Vulkan API is basically comprised of Vulkan-Headers and Vulkan-Loader, I decided to look at Vulkan-Docs real quick. 1.3.277 shows:

Internal Issues

  * Add bits to VkSubgroupFeatureFlagBits for VK_KHR_shader_subgroup_rotate
    (internal issue 3773).
  * Add missing `promotedto` XML attribute to VK_EXT_line_rasterization
    (internal issue 3772).
  * Fix VU missing shaderTileImageStencilReadAccess (internal issue 3778).
  * Revert add VUs for VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT
    (internal MR 6402).
  * Add missing VkGraphicsPipelinCreateInfo multisample state VU (internal
    MR 6408).
  * Add VU for null pGeometries and ppGeometries (internal MR 6411).
  * Fix typo in vkCmdWriteAccelerationStructuresPropertiesKHR VU (internal
    MR 6417).
  * Fix typos in some credits (internal MR 6423).
  * Fix missing SPIR-V interface summary in some extension appendices
    (internal MR 6425).
  * Update VK_FORMAT_UNDEFINED for VK_ANDROID_external_format_resolve
    (internal MR 6428)
  * Fix vkGetDescriptorEXT VU for null pCombinedImageSampler (internal MR
    6431).
  * Remove redundant vkGetDescriptorEXT VU (internal MR 6434).

New Extensions

  * VK_KHR_video_decode_av1

... we get a new AV1 decoding extension!

Vulkan-Loader

build(deps): bump github/codeql-action from 3.23.1 to 3.23.2 
Fix memory leak. 
  If we never find any other device after already_enumerated is recognized, the memory 
  allocated in this function will never be freed.
Fix heap corruption in Windows tests. 
Fix the tests, so it's not adding multiple DXGIAdapters with same LUID 
  LUID is expected to be unique per D3DKMT_/DXGIAdapter.
fix dEQP-VK.api.object_management.multithreaded_per_thread_resources device_group crash
build: Update to header 1.3.277 

comment:3 by Douglas R. Reno, 3 months ago

Resolution: fixed
Status: assignedclosed
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