Opened 2 years ago
Closed 2 years ago
#20416 closed enhancement (fixed)
mesa-24.2.3
| Reported by: | Douglas R. Reno | Owned by: | Douglas R. Reno |
|---|---|---|---|
| Priority: | normal | Milestone: | 12.3 |
| Component: | BOOK | Version: | git |
| Severity: | medium | Keywords: | |
| Cc: |
Description
New point version
Change History (3)
comment:1 by , 2 years ago
| Owner: | changed from to |
|---|---|
| Status: | new → assigned |
comment:2 by , 2 years ago
comment:3 by , 2 years ago
| Resolution: | → fixed |
|---|---|
| Status: | assigned → closed |
Note:
See TracTickets
for help on using tickets.

Bug fixes ANV: scalar FS validation failure is always hit when playing the steam game “Black Myth: Wukong Benchmark Tool” [REG 24.1.7->24.2.1, bisected] RADV: uVkCompute’s mad_throughput benchmark hangs Color attribute not restored properly when using glPushAttrib/glPopAttrib calls 69c772e4ea8f (egl: link with libgallium directly) breaks VAAPI - OpenGL interop on radeonsi [v3d] performance regression in GTK’s NGL renderer from 24.1 to 24.2 Failed to cross-compile Mesa-24.2 & Rusticl with bindgen 0.65.1 and rustc 1.80.0 v3d gbm_bo_unmap() crashes when used by TigerVNC Changes Boris Brezillon (1): pan/kmod: Don’t cap VM bind operations to one Daniel Stone (1): ci/alpine: Fix shellcheck errors Dave Airlie (5): vl/bitstream: use an int32_t for se encoding. radv/video: handling encoding both sps and pps in same buffer radv: Fix radeon_enc_code_ue with values over 2^16 radv/video: fix encode reference slot counting radv/video/enc: report pps overrides in feedback for h265 David Heidelberg (3): nir_lower_mem_access_bit_sizes: Assert when 0 components or bits are requested freedreno/ir3: Use nir_lower_mem_access_bit_sizes instead custom lowering ci/freedreno: move disabled a530 entries back to main gitlab-ci.yml David Rosca (4): meson/megadriver: Add megadriver_libdir argument targets/va: Build va driver into libgallium when building with dri targets/vdpau: Build vdpau driver into libgallium when building with dri radeonsi: Disable EFC on VCN 2.2 Dylan Baker (3): docs: update sha sums for 24.2.2 iris: Run checks that do not require resources before creating them anv: if queue is NULL in vm_bind return early Eric Engestrom (4): .pick_status.json: Update to 8b272c8d8c419ecb7aee0257563c9489b675f4ef .pick_status.json: Mark 5632a6e24f9053385e01a6464599ef4ba00e0c98 as denominated .pick_status.json: Update to 45377dc5c46c4f449307c7efc28a1b66a57cf6aa .pick_status.json: Update to ad3e6bb06a8e598be2381dfe2f5947f872b76bcd Georg Lehmann (3): nir/opt_sink: do not sink load_ubo_vec4 out of loops nir/opt_sink: do not sink inverse_ballot out of loops nir/instr_set: fix fp_fast_math Iván Briano (1): anv: be consistent about aux usage with modifiers Jesse Natalie (1): d3d12: Fix shader selector hash to hash array instead of pointer-to-array Jordan Justen (1): intel/dev: Fix warning for max_threads_per_psd when devinfo->verx10 == 120 Jose Maria Casanova Crespo (1): v3d: v3d_resource Use LINEAR layout for importing with INVALID modifier Juan A. Suarez Romero (2): Revert “v3d: never replace a mapped bo” v3d: do not rebind a sampler view already rebound Karol Herbst (1): rusticl: do not use CL vector types in bindings and code Kenneth Graunke (1): intel/brw: Use NUM_BRW_OPCODES in can_omit_write() check Konstantin Seurer (4): gallium,st/mesa: Add and set pipe_image_view::is_2d_view_of_3d lavapipe: Implement VK_EXT_image_2d_view_of_3d with sparse textures lavapipe: Do not adjust imageGranularity for different block sizes radv: Work around broken terrain in Warhammer III Lionel Landwerlin (3): anv: selectively disable binding table usage on Gfx20 brw: use a builder of the size of the physical register for uniforms brw: fix vecN rebuilds Lucas Stach (1): etnaviv: emit all PA shader attributes Mary Guillemard (1): panvk: Ensure to clear dirty dynamic state in panvk_cmd_draw Mike Blumenkrantz (2): zink: delete erroneous kopper assert zink: fix sparse bo deallocation Mohamed Ahmed (1): nvk: Use stride in the explicit modifier case for linear images Rhys Perry (3): nir/opt_if: fix fighting between split_alu_of_phi and peel_initial_break nir/opt_loop: skip peeling if the break is non-trivial nir/opt_loop: skip peeling if the loop ends with any kind of jump Rob Clark (1): freedreno/drm: Fix ring_heap flags Rohan Garg (1): intel/compiler: use the correct cache enum for loads and stores Samuel Pitoiset (6): radv: fix allocating sparse descriptor buffers in the 32-bit addr space radv: disable shaders linking with ESO when nextStage of VS/TES isn’t present radv/rt: skip shaders cache for pipelines created with the capture/replay flag radv: fix lowering the view index to an input varying for FS radv,aco: fix legacy vertex attributes when offset >= stride on GFX6-7 radv: fix lowering VS inputs when offset >= stride on GFX6-7 Sviatoslav Peleshko (2): brw: Fix mov cmod propagation when there’s int signedness mismatch mesa: Reset vbo attributes after flushing them to Current in glPopAttrib Tapani Pälli (1): iris: fix issues with memory object updates via glBufferSubData llyyr (1): vulkan/wsi/wayland: fix suboptimal flag being ignored with explicit sync