Opened 4 months ago

Closed 4 months ago

#23397 closed enhancement (fixed)

SDL3-3.4.10

Reported by: Bruce Dubbs Owned by: Bruce Dubbs
Priority: normal Milestone: 13.1
Component: BOOK Version: git
Severity: medium Keywords:
Cc:

Description

New point version.

Change History (3)

comment:1 by Bruce Dubbs, 4 months ago

Owner: changed from blfs-book to Bruce Dubbs
Status: new → assigned

comment:2 by Bruce Dubbs, 4 months ago

3.4.10

This is a stable bugfix release, with the following changes:

  • Allow depth texture arrays in the GPU API
  • Fixed a crash when copying to the Vulkan swapchain with the GPU API
  • Added support for packed 16-bit texture formats in the Metal renderer
  • Fixed rare cursor corruption on Windows
  • Fixed the text edit cursor position when using the Korean IME on Windows
  • Added controller sensor support for GameInput v3
  • Added support for gamepad motion sensors on Android
  • Release wired controllers back to the OS when the application is in the background on Android
  • Fixed Ipega controllers being ignored in keyboard mode
  • Added support for GameCube rumble when the adapter is in PC mode and has the latest firmware
  • Fixed rumble on the new Steam Controller
  • Added support for the GameSir Super Nova in Xbox 360 mode
  • Added support for the PDP Afterglow Wave Wireless Controller for Switch
  • Fixed several second hang when changing focus on X11 in some situations
  • Disable the X Synchronization Extension by default, can be enabled with SDL_HINT_VIDEO_X11_ENABLE_XSYNC_EXT
  • Fixed SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH on X11
  • Fixed a rare crash on Raspberry Pi when creating a window

comment:3 by Bruce Dubbs, 4 months ago

Resolution: → fixed
Status: assigned → closed

Fixed at commits

9b5e73d2c0 Fix building sphinx with docutils-0.23.
37102780cc Also fix sphinx_rtd_theme for current docutils.
6957594eaa Update to SDL3-3.4.10.
b852e02f93 Update to audacious and audacious-plugins-4.6.
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