Opened 3 weeks ago
Closed 3 weeks ago
#23876 closed enhancement (fixed)
gegl-0.4.72
| Reported by: | Bruce Dubbs | Owned by: | Joe Locash |
|---|---|---|---|
| Priority: | normal | Milestone: | 13.2 |
| Component: | BOOK | Version: | git |
| Severity: | normal | Keywords: | |
| Cc: |
Description
New point version.
Change History (2)
comment:1 by , 3 weeks ago
| Owner: | changed from to |
|---|---|
| Status: | new → assigned |
comment:2 by , 3 weeks ago
| Resolution: | → fixed |
|---|---|
| Status: | assigned → closed |
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GEGL-0.4.72 2026-09-07 ---------------------- Build: ~~~~~~ - build with pure MSVC as well as wasm - Improvements to defcheck, - minimum meson version bumped to 0.60 - more CI integration, harmonized with gimp/babl Core: ~~~~~ - use G_{BEGIN|END}_DECLS in all header declarations - gegl_param_color_cmp, new function - Avoid crashes in gegl_path Buffer: ~~~~~~~ - refactoring, comments and documentation comments in GeglBufferIterator - avoid duplicate, aliasing stack allocations OpenCL: ~~~~~~~ - update headers to OpenCL 3.0 - use gmodule for loading, also on windows - buffer access code refactored, unifying destruction code paths - move kernels to operations part of directory hierarchy - warn on console on initialization errors Ops: ~~~~ - General: make more consistent use of title case (changing strings, affecting translations) - factor out common deps for ops in meson - rgbe_load: bail if x or y dimension larger than max scanline width, also further robustness for corrupt files. - exp_combine: use public rather than private APIs, qsort rather than g_sort_array, - waterpixels, normal-map, gblur-1d: fix crashes due to stack allocations in loop - introspect: fix warnings in console - ff-load, ff-save: disable by default - rawbayer-load (in workshop, not built by default): avoid code execution - normal-map: fix scratch buffer allocations - sdl3-display: SDL3 variant of display op - workshop/sharpen: new operation implementing the classic GIMP sharpen filter.Fixed at 10f84ed9fb.