Opened 10 years ago
Closed 10 years ago
#6532 closed enhancement (fixed)
mesa-10.5.6
Reported by: | Fernando de Oliveira | Owned by: | Fernando de Oliveira |
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Priority: | normal | Milestone: | 7.8 |
Component: | BOOK | Version: | SVN |
Severity: | normal | Keywords: | |
Cc: |
Description ¶
ftp://ftp.freedesktop.org/pub/mesa/10.5.6/mesa-10.5.6.tar.xz
SHA256: 66017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595
ftp://ftp.freedesktop.org/pub/mesa/10.5.6/mesa-10.5.6.tar.xz.sig
http://cgit.freedesktop.org/mesa/mesa/plain/docs/relnotes/10.5.6.html?h=10.5
Mesa 10.5.6 Release Notes / May 23, 2015 Mesa 10.5.6 is a bug fix release which fixes bugs found since the 10.5.5 release. New features None Bug fixes This list is likely incomplete. Bug 86792 - [NVC0] Portal 2 Crashes in Wine Bug 90147 - swrast: build error undeclared _SC_PHYS_PAGES on osx Bug 90350 - [G96] Portal's portal are incorrectly rendered Bug 90363 - [nv50] HW state is not reset correctly when using a new GL context Changes radeonsi: add new bonaire pci id egl/wayland: properly destroy wayland objects glx/dri3: Add additional check for gpu offloading case docs: Add sha256 sums for the 10.5.5 release egl/main: fix EGL_KHR_get_all_proc_addresses targets/osmesa: drop the -module tag from LDFLAGS Update version to 10.5.6 clover: Refactor event::trigger and ::abort to prevent deadlock and reentrancy issues. clover: Wrap event::_status in a method to prevent unlocked access. clover: Implement locking of the wait_count, _chain and _status members of event. i965: Fix PBO cache coherency issue after _mesa_meta_pbo_GetTexSubImage(). main: Require that the texture exists in framebuffer_texture mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0 nv50/ir: only propagate saturate up if some actual folding took place nv50: keep track of PGRAPH state in nv50_screen nvc0: keep track of PGRAPH state in nvc0_screen nvc0: reset the instanced elements state when doing blit using 3d engine nv50/ir: only enable mul saturate on G200+ st/mesa: make sure to create a "clean" bool when doing i2b nvc0: switch mechanism for shader eviction to be a while loop swrast: Build fix for darwin darwin: Fix install name of libOSMesa main: Fix an error generated by FramebufferTexture main: Complete error conditions for glInvalidate*Framebuffer. main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE freedreno: enable a306 freedreno: fix bug in tile/slot calculation draw: (trivial) fix out-of-bounds vector initialization mesa: fix shininess check for ffvertex_prog v2 clover: Add a mutex to guard queue::queued_events clover: Fix a bug with multi-threaded events v2
Change History (2)
comment:1 by , 10 years ago
Owner: | changed from | to
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Status: | new → assigned |
comment:2 by , 10 years ago
Resolution: | → fixed |
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Status: | assigned → closed |
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Fixed at r16034.