Opened 7 years ago

Closed 7 years ago

#7450 closed enhancement (fixed)


Reported by: Fernando de Oliveira Owned by: Fernando de Oliveira
Priority: normal Milestone: 7.9
Component: BOOK Version: SVN
Severity: normal Keywords:


SHA256 8f72aead896b340ba0f7a4a474bfaf71681f5d675592aec1cb7ba698e319148b

Mesa 11.1.2 Release Notes / February 10, 2016

Mesa 11.1.2 is a bug fix release which fixes bugs found since the 11.1.1

New features


Bug fixes

This list is likely incomplete.

   • Bug 91596 - EGL_KHR_gl_colorspace (v2) causes problem with
     Android-x86 GUI
   • Bug 93628 - Exception: attempt to use unavailable module DRM when
     building MesaGL 11.1.0 on windows
   • Bug 93648 - Random lines being rendered when playing Dolphin
     (geometry shaders related, w/ apitrace)
   • Bug 93650 - GL_ARB_separate_shader_objects is buggy (PCSX2)
   • Bug 93717 - Meta mipmap generation can corrupt texture state
   • Bug 93722 - Segfault when compiling shader with a subroutine that
     takes a parameter
   • Bug 93731 - glUniformSubroutinesuiv segfaults when subroutine
     uniform is bound to a specific location
   • Bug 93761 - A conditional discard in a fragment shader causes no
     depth writing at all


Ben Widawsky (1):

   • i965/bxt: Fix conservative wm thread counts.

Dave Airlie (1):

   • glsl: fix subroutine lowering reusing actual parmaters

Emil Velikov (6):

   • docs: add sha256 checksums for 11.1.1
   • cherry-ignore: drop the i965/kbl .num_slices patch
   • i915: correctly parse/set the context flags
   • targets/dri: android: use WHOLE static libraries
   • egl/dri2: expose srgb configs when KHR_gl_colorspace is available
   • Update version to 11.1.2

Eric Anholt (2):

   • vc4: Don't record the seqno of a failed job submit.
   • vc4: Throttle outstanding rendering after submission.

François Tigeot (1):

   • gallium: Add DragonFly support

Grazvydas Ignotas (1):

   • r600g: don't leak driver const buffers

Ian Romanick (2):

   • meta/blit: Restore GL_DEPTH_STENCIL_TEXTURE_MODE state for
   • meta: Use internal functions to set texture parameters

Ilia Mirkin (6):

   • st/mesa: use surface format to generate mipmaps when available
   • glsl: always compute proper varying type, irrespective of varying
   • nvc0: avoid crashing when there are holes in vertex array bindings
   • nv50,nvc0: fix buffer clearing to respect engine alignment
   • nv50/ir: fix false global CSE on instructions with multiple defs
   • st/mesa: treat a write as a read for range purposes

Jason Ekstrand (3):

   • i965/vec4: Use UW type for multiply into accumulator on GEN8+
   • i965/fs/generator: Take an actual shader stage rather than a string
   • i965/fs: Always set channel 2 of texture headers in some stages

Jose Fonseca (2):

   • scons: Conditionally use DRM module on pipe-loader.
   • pipe-loader: Fix PATH_MAX define on MSVC.

Karol Herbst (1):

   • nv50/ir: fix memory corruption when spilling and redoing RA

Kenneth Graunke (2):

   • glsl: Make bitfield_insert/extract and bfi/bfm non-vectorizable.
   • glsl: Allow implicit int -> uint conversions for bitwise operators
     (&, ^, |).

Leo Liu (2):

   • vl: add zig zag scan for list 4x4
   • st/omx/dec/h264: fix corruption when scaling matrix present flag

Marek Olšák (1):

   • radeonsi: don't miss changes to SPI_TMPRING_SIZE

Nicolai Hähnle (11):

   • mesa/bufferobj: make _mesa_delete_buffer_object externally
   • st/mesa: use _mesa_delete_buffer_object
   • radeon: use _mesa_delete_buffer_object
   • i915: use _mesa_delete_buffer_object
   • i965: use _mesa_delete_buffer_object
   • util/u_pstipple.c: copy immediates during transformation
   • radeonsi: extract the VGT_GS_MODE calculation into its own function
   • radeonsi: ensure that VGT_GS_MODE is sent when necessary
   • radeonsi: add DCC buffer for sampler views on new CS
   • st/mesa: use the correct address generation functions in
     st_TexSubImage blit
   • radeonsi: fix discard-only fragment shaders (11.1 version)

Timothy Arceri (4):

   • glsl: fix segfault linking subroutine uniform with explicit
   • mesa: fix segfault in glUniformSubroutinesuiv()
   • glsl: fix interface block error message
   • glsl: create helper to remove outer vertex index array used by some

Change History (2)

comment:1 by Fernando de Oliveira, 7 years ago

Owner: changed from blfs-book@… to Fernando de Oliveira
Status: newassigned

comment:2 by Fernando de Oliveira, 7 years ago

Resolution: fixed
Status: assignedclosed

Fixed at r16946.

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